
Kiryu is a bit of a rigid character who navigates social situations clumsily, sometimes because he’s out of touch due to his incarceration, other times because his mostly stolid temperament makes him difficult to approach. Before we ever see him do anything morally objectionable he’s forced out of the group, and his more honorable approach to solving things with vigilante justice helps distance him from the crime bosses and goons he goes up against during the game’s main story. Kiryu’s status as an outsider works well for letting the player play the hero in a game focused on the often brutal life of Japanese mobsters. Simply trying to protect the girl leads to Kiryu once again embroiled in the powder keg that is the Tojo clan’s increasingly dangerous drama. While Kiryu is no longer directly tied to the organization officially, he soon comes across an orphan girl named Haruka, a rather cherubic but surprisingly mature nine year old girl who seems to have ties to both the mysteries of the Yakuza’s missing money and the truth on what happened to Kiryu’s love interest Yumi. His closest friend Nishikiyama has ascended the Yakuza power ladder in his stead and become more ruthless in doing so, the entire Tojo clan is in disarray after ten billion yen is taken from their coffers, and high profile deaths in the organization lead to a power vacuum the underbosses are all competing to fill. After ten years in prison he returns to Kamurocho to start life anew, but adjusting to how society has changed in the last decade is the least of his problems. Initially on the track to rise up to a top position in the criminal organization, Kiryu ends up taking the fall for a murder his friend commits and is expelled from the Yakuza for it. Yakuza Kiwami tells the tale of Kazuma Kiryu, a well-respected and rather honorable member of the Yakuza who operates in the streets of a Tokyo district known as Kamurocho. And so, Yakuza Kiwami was created, and it serves as my own personal starting point for taking a look at this increasingly popular franchise.

#YAKUZA KIWAMI MAJIMA EVERYWHERE LOOKING FOR THE BOSS SERIES#
Already they had been mulling over a remake for the then ten year old original title, and with Yakuza 0 propelling the series into greater popularity, they decided to give players a chance to experience the original with the polish of the newer games. However, with Yakuza 0 on PS4, a prequel with refined gameplay served as a great jumping on point for many new players and Sega suddenly found the series to not only be much more beloved but one of their flagship franchises. Back when the Yakuza series began on the PlayStation 2 it only really seemed to achieve niche success, just enough that it continued to get sequels and releases outside of Japan but it never really seemed to be particularly well known.
